Hey there, fellow Megabonk enthusiast! If you’re anything like me, you’ve probably spent countless hours grinding through runs, experimenting with different weapons and tomes, trying to find that perfect combination that just melts through enemies like butter. Well, I’m here to save you some time and share everything I’ve learned about the best weapon combos and tome combos in Megabonk.
I’ve been playing this game since it dropped earlier this year, and let me tell you, I’ve tried just about every combination imaginable. From my early days struggling with basic setups to now crushing three-hour marathon runs, I’ve learned what works and what doesn’t. Today, I’m going to break down all the meta builds, character-specific strategies, and hidden synergies that will take your Megabonk game to the next level.
Understanding the Basics: Weapons and Tomes
Before we dive into the specific combos, let me explain how weapons and tomes work together in Megabonk. When I first started playing, I didn’t quite grasp how important it was to match weapons that share similar stats. I’d just grab whatever looked cool and wonder why my builds weren’t working.
Here’s the deal: each weapon in Megabonk has its own set of stats that can be upgraded. The key to success is matching weapons that benefit from the same types of upgrades. This way, when you grab a tome or item that boosts a particular stat, it affects multiple weapons instead of just one or two.
Weapon Categories and Their Stats
From my experience, weapons generally fall into these categories:
Melee Weapons: These typically benefit from Size, Attack Speed, and Damage stats. Think weapons like the Sword, Katana, and Dexecutioner.
Ranged Weapons: These shine with Projectile Count, Attack Speed, and Damage boosts. Weapons like the Revolver, Bow, and Sniper Rifle fall into this category.
Area of Effect (AoE) Weapons: These weapons excel with Size, Duration, and Damage upgrades. Aura, Flamewalker, and Black Hole are perfect examples.
Hybrid Weapons: These versatile weapons can work with multiple stat types. The Bananarang and Lightning Staff are great examples that can adapt to different builds.
The Holy Trinity: S-Tier Tome Combos
When I talk to other Megabonk players, I always emphasize the importance of tome selection. After hundreds of runs, I’ve identified what I call the “Holy Trinity” of tome combinations that work in almost any situation.
1. The DPS Destroyer: Quantity + Cooldown + Damage
This is my go-to combination when I want to maximize damage output. Let me break down why each tome is essential:
- Quantity Tome: Increases the number of projectiles and attacks your weapons perform. When I’m using ranged weapons like the Revolver or Bow, this tome is an absolute game-changer. I’ve seen my projectile count go from decent to screen-filling madness with just a few levels in this tome.
- Cooldown Tome: Boosts your attack speed, meaning you’re hitting enemies more frequently. I’ve found this tome works with literally every weapon in the game, making it incredibly versatile.
- Damage Tome: Simple but effective – increases all your damage output. When combined with the other two tomes, you create a multiplicative effect that can melt through even the toughest enemies.
2. The Survivor: Armor + Shield + HP Regen
This combination has saved my skin more times than I can count, especially in those later tiers when enemies hit like trucks:
- Armor Tome: Reduces incoming damage from all sources. I’ve noticed this tome becomes increasingly valuable as you progress to higher difficulties.
- Shield Tome: Provides additional protection and can prevent one-hit kills. When I’m playing tanky characters like Sir Oofie, this tome is non-negotiable.
- HP Regen Tome: Gradually restores your health over time. While it might not seem as impactful as the others, I’ve found it invaluable during long runs where healing items are scarce.
3. The Level Machine: XP + Luck + Cursed
This is the combination I use when I’m planning for those epic three-hour runs where every level matters:
- XP Tome: Increases the experience you gain from XP crystals. I’ve found this tome essential for characters whose passives scale with level.
- Luck Tome: Improves your chances of getting rare items and better upgrades. When I’m playing as Mr Fox, this tome becomes absolutely broken.
- Cursed Tome: Increases enemy spawn rates and difficulty, but also rewards you with better loot. I only recommend this for experienced players who can handle the increased challenge.
Top Weapon Combos for Every Playstyle
Now let’s get into the meat of this guide – the weapon combos that I’ve personally tested and perfected. I’ll break these down by playstyle so you can find what works best for your preferred approach.
Melee Mayhem Combos
If you’re like me and love getting up close and personal with enemies, these melee combos will serve you well:
1. The Executioner’s Dream: Dexecutioner + Katana + Bananarang
This is my absolute favorite melee combo for characters like Bandit and Ninja. Here’s why it works so well:
- Dexecutioner: Your primary execution tool that benefits massively from Critical Chance and Size upgrades
- Katana: Provides excellent single-target damage and scales well with the same stats as Dexecutioner
- Bananarang: Offers protection and area coverage while still benefiting from Size boosts
When I run this combo, I focus on grabbing the Precision Tome for crit chance, Size Tome for coverage, and Damage Tome to make those critical hits really hurt. I’ve cleared entire waves of elite enemies with just a few well-placed attacks using this setup.
2. The Unstoppable Force: Sword + Hero’s Sword + Corrupted Sword
This is what I call the “master sword set,” and it’s incredibly powerful in the late game:
- Sword: Reliable damage with good scaling
- Hero’s Sword: Enhanced version with better stats
- Corrupted Sword: The pinnacle of sword weapons with incredible damage potential
All three weapons benefit from Projectile Count, Knockback, and Size upgrades. I’ve found this combo particularly effective against bosses and elite enemies. When I pair it with the Cooldown Tome for attack speed and Size Tome for coverage, I become virtually unstoppable.
Ranged Destruction Combos
For those of you who prefer to keep your distance (I get it, sometimes you just don’t want enemies touching you), these ranged combos are absolute game-changers:
1. The Bullet Hell: Revolver + Bow + Fire Staff
This is my go-to ranged combo for characters like Robinette and CL4NK:
- Revolver: High single-target damage with excellent crit potential
- Bow: Great area coverage and consistent damage output
- Fire Staff: Adds AoE damage to complement the other two weapons
What I love about this combo is how well it scales with the Quantity Tome. I’ve had runs where my screen was just filled with projectiles, and enemies would melt before they could even reach me. Add in the Cooldown Tome for attack speed, and you’ve got a recipe for destruction.
2. The Precision Specialist: Sniper Rifle + Dice + Wireless Dagger
This is the combo I turn to when I need to eliminate high-priority targets quickly:
- Sniper Rifle: Extreme range and damage for taking out elites and bosses
- Dice: Provides consistent damage with good scaling
- Wireless Dagger: Adds close-range protection and benefits from the same stats
I’ve found this combo works exceptionally well with the Precision Tome for critical hits and Damage Tome for maximum output. When I’m playing as CL4NK with his crit-focused passive, this setup becomes absolutely devastating.
Area Control Combos
Sometimes you just need to clear entire screens of enemies at once. That’s where these AoE combos come in handy:
1. The Zone Controller: Aura + Flamewalker + Black Hole
This is my favorite combo for crowd control and area denial:
- Aura: Provides 360-degree protection around your character
- Flamewalker: Leaves a trail of fire as you move, damaging enemies in your path
- Black Hole: Pulls enemies together and deals massive area damage
What makes this combo so effective is how all three weapons benefit from Size and Duration upgrades. I’ve used this setup to literally create death zones around my character, where enemies would die the moment they entered my personal space. Add in the Damage Tome, and you’ve got an impenetrable fortress of destruction.
2. The Elemental Storm: Poison Flask + Frostwalker + Lightning Staff
This is the combo I use when I want to watch enemies suffer from multiple status effects:
- Poison Flask: Applies poison that spreads to nearby enemies
- Frostwalker: Slows enemies and deals ice damage
- Lightning Staff: Chains lightning between enemies for massive area damage
I’ve found this combo absolutely broken when paired with the Duration Tome. The poison and ice effects last longer, giving the lightning staff more time to chain between affected enemies. When I’m playing as Amog with his poison explosion passive, this setup can clear entire rooms in seconds.
Character-Specific Builds That I Swear By
Now that we’ve covered the general weapon and tome combos, let me share some character-specific builds that I’ve perfected through countless runs. These builds take advantage of each character’s unique passives and starting weapons.
Bandit: The Execution Machine
Bandit is one of my favorite characters, and his +1% attack speed per level passive makes him incredibly versatile. Here’s the build I use most often:
Weapons:
- Dexecutioner (starter)
- Aura
- Revolver
- Flamewalker
Tomes:
- XP Tome (accelerates his passive scaling)
- Cooldown Tome (multiplies his attack speed bonus)
- Quantity Tome (more projectiles = more executions)
- Size Tome (increases weapon range and coverage)
Items to Look For:
- Joe’s Dagger
- Battery
- Time Bracelet
When I play Bandit with this setup, I become a relentless killing machine. The Cooldown Tome amplifies his natural attack speed bonus, while Aura and Flamewalker provide constant area damage. I’ve cleared entire tiers without breaking a sweat using this build.
CL4NK: The Crit King
CL4NK’s Crit Happens passive (1% crit chance per level) makes him perfect for precision builds. Here’s my go-to setup:
Weapons:
- Revolver (starter)
- Bone
- Bananarang
- Aura
Tomes:
- Precision Tome (increases crit chance and damage)
- Damage Tome (multiplies crit damage output)
- Quantity Tome (more shots = more crits)
- Cooldown Tome (faster firing for crit consistency)
Essential Items:
- Giant Fork (for megacrits)
- Forbidden Juice (for crit scaling)
- Boss Buster (for elite encounters)
I’ve had runs with CL4NK where my critical hits were dealing astronomical amounts of damage. The key is to stack as much crit chance and damage as possible, then let his passive do the rest. This build excels at melting single targets and bosses.
Sir Oofie: The Immovable Object
Sir Oofie’s Reinforced passive (1% armor per level) makes him incredibly tanky. Here’s how I build him:
Weapons:
- Sword (starter)
- Lightning Staff
- Aura
- Bone
Tomes:
- Attack Speed Tome (faster sword swipes)
- Agility Tome (better positioning)
- Quantity Tome (more projectiles for crowd control)
- HP Tome (scales with armor for massive tankiness)
Tank Items:
- Gym Sauce
- Beefy Ring
- Spiky Shield
When I play Sir Oofie with this build, I become virtually indestructible. The combination of his natural armor scaling and the HP Tome makes me incredibly difficult to kill, while the weapons provide excellent coverage for all situations. I’ve survived encounters that would have instantly killed other characters.
Mr Fox: The Lucky Legend
Mr Fox’s RNG Blessing passive (1% luck per level) makes him the ultimate treasure hunter. Here’s my lucky build:
Weapons:
- Firestaff (starter)
- Lightning Staff
- Bananarang
- Aura
Tomes:
- Quantity Tome (maximizes projectile weapons)
- Damage Tome (scales all weapon damage)
- Cooldown Tome (faster firing for more chances to proc effects)
- XP Tome (accelerates luck accumulation)
Luck-Boosting Items:
- Clover
- Credit Card (Green)
With maxed luck, I consistently pull rare items from chests and vendors, including game-changers like Giant Fork and Overpowered Lamp. This build turns Mr Fox into a walking jackpot, with each run feeling like Christmas morning.
Advanced Strategies and Pro Tips
After playing Megabonk for hundreds of hours, I’ve picked up some advanced strategies that separate good players from great ones. Let me share some of my best tips:
Tome Synergy Secrets
One thing I’ve learned is that tome combinations are more important than individual tomes. Here are some of my favorite synergies:
The “Holy Trinity” for Long Runs: XP + Luck + Cursed I only use this combination when I’m confident in my skills and planning for extended runs. The increased difficulty from the Cursed Tome is real, but the rewards are worth it if you can survive.
Maximum DPS Output: Quantity + Cooldown + Damage This is my default combination for most runs. It provides consistent damage output that works with almost any weapon setup.
Area Control Specialist: Size + Quantity + Attack Speed Perfect for builds focused on clearing large groups of enemies quickly. I use this when I’m playing characters with strong AoE weapons.
Item Priority System
When I’m choosing items during a run, I follow this priority system:
- Items that multiply my core stats (Gym Sauce for damage, Time Bracelet for attack speed)
- Items that provide unique effects (Giant Fork for crits, Moldy Cheese for poison)
- Defensive items (Beefy Ring for health, Spiky Shield for thorns)
- Situational items (Clover for luck, Turbo Socks for speed)
Weapon Upgrade Strategy
I’ve found that upgrading weapons strategically is more important than upgrading everything equally. Here’s my approach:
- Identify my primary damage dealer and upgrade it first
- Upgrade weapons that share stats to maximize tome effectiveness
- Keep at least one defensive weapon upgraded for survival
- Save upgrade materials for late-game weapon acquisitions
Common Mistakes I See (And Used to Make)
Let me share some mistakes I commonly see players make, and ones I definitely made when I was starting out:
1. Ignoring Weapon Stat Synergy
When I first started playing, I would just grab weapons that looked cool without considering their stats. Big mistake! Now I always check which stats weapons share before committing to a combo.
2. Overlooking the Cooldown Tome
I used to think the Cooldown Tome was boring compared to flashier options like Damage or Quantity. Boy, was I wrong! Attack speed is one of the most powerful stats in the game, and the Cooldown Tome provides it consistently.
3. Spreading Upgrades Too Thin
I used to try to upgrade all my weapons equally, which meant none of them were particularly strong. Now I focus on upgrading 2-3 weapons that share stats, making them incredibly powerful rather than having several mediocre weapons.
4. Forgetting About Defense
In my early days, I would go all-in on damage and neglect defensive options entirely. I learned the hard way that being dead deals zero damage. Now I always make sure I have some defensive capabilities, whether through weapons, tomes, or items.
Frequently Asked Questions
What’s the absolute best weapon combo in Megabonk?
Honestly, there’s no single “best” combo – it really depends on your playstyle and the character you’re using. However, if I had to pick one that works well in most situations, I’d go with Revolver + Bow + Aura. This combo gives you ranged damage, area coverage, and close-range protection, making it versatile for almost any situation.
Which tomes should I prioritize as a beginner?
When I’m teaching new players, I always recommend starting with the “survivor” combo: Armor + Shield + HP Regen. This will keep you alive longer while you’re learning the game mechanics. As you get more comfortable, you can experiment with more offensive tome combinations.
How do I deal with elite enemies and bosses?
For elites and bosses, I’ve found that focusing on single-target damage is key. Combos like Sniper Rifle + Dice + Precision Tome work wonders. Also, don’t underestimate the power of the Boss Buster item – it’s specifically designed for these tough encounters and can make a huge difference.
What’s the best character for beginners?
In my opinion, Sir Oofie is the best character for beginners. His armor passive makes him very forgiving, and his starting Sword is a solid weapon that works well with various builds. You can make mistakes with Sir Oofie and still survive, which is perfect when you’re learning the ropes.
How important are items compared to weapons and tomes?
Items are incredibly important and can often make or break a run. While weapons and tomes provide your foundation, items offer unique effects and multipliers that can take your build to the next level. I always prioritize items that complement my core strategy rather than just grabbing whatever looks good.
Final Thoughts and Next Steps
There you have it – everything I’ve learned about weapon combos and tome combos in Megabonk after hundreds of hours of play. I hope this guide helps you on your journey to becoming a Megabonk master!
Remember, the key to success in this game is experimentation. While I’ve shared my favorite builds and strategies, don’t be afraid to try new combinations and find what works best for you. That’s part of what makes Megabonk so addictive and replayable.
If you found this guide helpful, be sure to check out our other gaming guides here on WebComicsWeekend.com. We’ve got tons of content on roguelike games and other gaming topics that you might enjoy.
Now get out there and start bonking those enemies! And hey, if you discover any amazing combos that I didn’t mention, drop them in the comments below. I’m always looking to learn new strategies and improve my game.
Happy bonking, friends!
Looking for more gaming content? Check out our Firstborn beginner guide or our 99 Nights in the Forest classes tier list for more gaming strategies and tips!